[ 76 / egy / h / kc / librejp / sp / v ] [ ukko ]

/v/ - Vidya I Guess

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Onion domain: http://ylcjjrqko7pgobnvzreemm565ea3oj3c7rfqqb4x4twmay6hafv54mid.onion/

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boutta get me some pucci
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meet me outside the old saloon at high noon
we will settle this




i am with abigail , because she's the first one to get 8 hearts


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my nigga

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>What the fuck is this?

It's fucking Sonic Robo Blast 2 Kart, only the best Mario Kart game ever made.

>But I wanted Red Orchestra!

Sorry, bitches, but I'm gonna force you to have fun for once. Included in the game is a plethora of fanmade maps for both racing and battling, multiple characters both Sonic and non-Sonic like Mac Tonight, Hatsune Miku, Reimu, and Doomguy, excellent music, and gameplay modifiers such as weather events for the sokuniggers.

>You've convinced me. How do I play?

Set up is super easy and it is less than a 500mb download. This game has a Windows, Linux, and an OSX build.
>Download the game here: https://hyuu.cc/
>Download the mods we'll be using in the server here: https://anonfiles.com/56ecbev3pe/Mods_rar
>Install the game anywhere you like except Program Files
>Place the DOWNLOAD folder on the root of your Kart directory
>Start the game (use opengl if you want 3d character models)
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thanks m80


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Server shutting down soon. Thanks for playing.


I added a new mod too that's pretty fuckin' neato. It lets you boost when you hit the ground similar to the most recent Mario Karts. You'll have to hold the brake button right before you go into the air to use it.

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Some madman actually ported the CD-i Zelda games to PC, but with improvements like better physics, controls etc. They're actually not that bad honestly.
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same. that's an impressive amount of work for a piece of shit


How does it run and play OP?


Pretty good, I believe the whole thing was made using Game Maker so they'll work on toasters and shit. Gameplay-wise they're pretty average platformers. I've never played the original versions due to CD-i emulation being shit but I assume it's a big improvement. Also the OST is surprisingly good. Compared to the other Zelda games I'd say they're at least more enjoyable than Zelda 2 if nothing else.


I'll try it out later then. Thanks for the recommendation bro


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No problem breh. Also there's some cheat codes if you're interested:

Down, Attack, Up, Attack, Use(Toggle God Mode)

Left, Right, Left, Right, Attack, Use(Unlock Worlds)

Right, Down, Right, Left, Up, Down, Attack, Use(Max items, max health, upgraded sword and lantern)

Up, Down, Right, Left, Attack, Use(Toggle special mode)

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fucking around with item underflow is based
currently building a team of eldritch abominations to eviscerate the elite four
tho i accidentallyed my trainer ID so now most of them dont obey me, which fits the theme i guess

are there any other old games that have zero fucking memory protection like gen 1?
its really fun watching these old games cough up these hexadecimal hairballs and keep running as if nothings wrong
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>I remember encountering glitch Pokemon like Missingno a lot as a kid completely by accident
that makes sense
theres quite a few different missingnos in the various unused hex values. one for each fossil sprite, one for the ghost sprite, and a couple others.
and the values arent too high, so thats why you can find them randomly if you accidentally glitch out or do the old man weedle catching tutorial thing

its the higher hex values like C4 and beyond where youd need some absurd circumstances to trigger it
tho most of those critters either just make horrifying sounds forever, or make a horrifying sound and crash you immediately
caught a couple cool ones tho

the really REALLY high ones like the Ds and Es and beyond end up spitting out wild "elite 4" encounters where they have full parties of lv 215 abominations. usually at least one will have a glitch move that will just absolutely fuck your save file to death
so thats fun

>Might be your browser

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I think the only time I've tried out ACE stuff myself was for getting specific Pokemon in R/B/Y for 3DS and transferring them over to S/M, but watching some Youtube channels about the subject it seems interesting for glitching too.
>tho most of those critters either just make horrifying sounds forever, or make a horrifying sound and crash you immediately
Kek this was the best one I've found, sounds like Pikachu being thrown into a fucking meat grinder or something


fuck, embed didn't work


lmao the super glitch corruptions in yellow seem way more unchained
gonna have to try that one next

that zzazz dude has some cool vids
he actually just saved my ass this "playthru"
one of my mons kept overwriting all of its moves with super glitch moves which are basically corruptions that, as soon as you view them directly, start copying and pasting the RAM in front of itself, ultimately nuking the entire game every time it leveled up to lv43. watched one of his vids and it turns out that one of the sprite tiles that makes up the bottom corner of the trees tell the glitch to stop copying itself indefinitely.

so lesson learned:
if your eldritch abomination keeps nuking reality every time it levels up, just go to a screen where theres a tree in the top left corner and the corruption will be relatively minimal

havent tried it yet, but that also means that depending on how far down the screen that particular sprite is, it can allow you to directly control the level of corruption that you get.
would be interesting to see how far you can push it


Yeah it's a bretty good channel. Crystal_ and chickasaurusGL are also some good channels to check out, but their videos are mainly focussed on Gen 2 and 3 respectively iirc.

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>What the fuck is this?
MechWarrior: Living Legends is an overhaul mod for Crysis that was the successor to the then dead MechWarrior series before MechWarrior 5 was released. In addition to piloting mechs, you can drive a number of both land and air vehicles as well as exit them and move about in an armored suit.
>Sounds sick. How can I play?
You can find the latest installer on their website, which will come with everything that you need.
>Can my computer run it?
If you have anything that was built in the last decade, probably, but that doesn't mean you should expect performance drops since it is CryEngine. Autodetect settings should be enough, but if issues persist, check out the wiki.
>When's the server going up?
While I have experimented with a test server, I wouldn't be able to keep it up for the duration of the gamenight. There are a plethora of public server options anyways and the regular players, though few, may appreciate a temporary uptick. I can put up a temporary server if need be, though.
>Why are you posting this Wednesday?
It's a 10gb download, and even if you already have it installed you should make sure that it's updated, which can be done via launcher. There are some performance and control configurations (including joystick support) you will want to get familiar or set up beforehand.

__Important Links__
Main website with installer: https://mechlivinglegends.net/
Guide directory: https://wiki.mechlivinglegends.net/index.php?title=Category:Guides
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Id be down for some q3 some time. I miss when we'd do that


Server is off for the night. I'm going to put it up Saturday and Sunday at 12PM EST. Main thread at https://zzzchan.xyz/v/thread/20137.html#20717



your a cool guy


Server is UP. Some of the maps I know to be good, but tell me if there's anything you want me to skip or add so I can change the rotation for tomorrow.

you tou


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Gamenight over.

It was pretty gud.

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[ 76 / egy / h / kc / librejp / sp / v ] [ ukko ]