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/v/ - Vidya I Guess

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File: 1625712279320.jpg (239.44 KB, 1400x700, 2:1, clash-artifacts-of-chaos.jpg)


We're back Zeno Clash bros, only took 8 years

>Become Pseudo, a powerful warrior living as a recluse in the strange land of Zenozoik. When you become embroiled in a quest for the Artifacts of Chaos, everything changes. Explore the world and defeat your enemies, but never forget the sacred rules of the Ritual.

>According to an ancient custom, the rules of combat are determined by a game of dice using artifacts with special properties. To succeed, you will have to search for the most powerful of these artifacts, fighting your battles according to the ever-changing rules of the Ritual.

The dice roll RNG sounds like fun, I just hope they didn't make the whole game procedural.


I'm actually really excited to see how current year design affects a Zeno Clash game, even if the effect is probably for the worse. It's really amazing how beautiful the first two games are still.


File: 1625795049576-0.jpg (3.85 MB, 3840x2160, 16:9, ss_0d3fe7a90f9085a6b2ebe3d….jpg)

File: 1625795049576-1.jpg (3.76 MB, 3840x2160, 16:9, ss_288e1372a9e4392bda29d27….jpg)

Looks similar but with more detail


I'm talking design, not visuals. It'll be interesting to see what such a maverick dev has absorbed from the current zeitgeist.


File: 1625874376685.gif (Spoiler Image, 16.49 KB, 205x274, 205:274, pink.gif)

never heard of it tbh
looks nice


i find modern games tend to be faster paced and more action-ish.


Compared to old games which were more precision based


Zeno is still alive as a franchise?

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[ 76 / egy / h / kc / librejp / sp / v ] [ ukko ]