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/v/ - Vidya I Guess

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Onion domain: http://ylcjjrqko7pgobnvzreemm565ea3oj3c7rfqqb4x4twmay6hafv54mid.onion/

File: 1723777535680.mp4 (820.69 KB, 640x360, 16:9, F@_~#!d)N.mp4)

 No.7557

Just make a post here if you don't see a thread and don't wanna make a thread.
BUG FIXES AND IMPROVEMENTS

 No.7559

File: 1723794588551.jpg (279.55 KB, 1920x1080, 16:9, see that mountain?.jpg)

been playin far cry
it's pretty [spoiler]fun[/spoiler]

 No.7561

>>7559
.>we use asterisks here for that bud

 No.7582

moddin made me realize i never finished bitcher3 or its dlc
side quests may be my fave in any game, this level of writing is completely foreign now
modding out raver aura on every little thing makes it so much better. asspain to 'find the footprint that isnt printed' tho

 No.7591

File: 1724222340858.png (595.62 KB, 1920x1080, 16:9, Game_Dev_Tycoon_100%.png)

Game Dev Tycoon teaches some very important lessons of game development.
If you make a good game players/consumers will expect you to make a better one next time. The better games you make the harder job you're gonna have to surpass your previous achievement until you can't and everyone will hate you and your titles flop.
So to avoid that, no matter how good games you could create, you should make shit ones, playable, enjoyable just barely enough. User expectations will be so low next time, you only need to add a little more to make a game that feels sensational for the players, and make bank.

 No.7597

File: 1724311265765.jpg (72.45 KB, 750x690, 25:23, lol.jpg)

>>7591
or just never count to 3
can you break the entire feedback loop in the game by just making porn games instead?

 No.7776

Been playing Everspace 2. The genre consists of flying around in a personal spacecraft collecting resources and blowing up enemy ships.

The first game is a rogue-lite where if you git gud you can beat it on the first playthrough but otherwise you use your credits from each run to buy permanent upgrades to try and get farther on the next run. So long as you leave an area when the damned Okkar fleet appears you'll be solid.

The 2nd game is an RPG instead of a roguelite, but it maintains that "generic almost AI-like story" with the core mechanic being going around in a space ship murderhoboing bandits and trade vessels for lulz. Only issue is the core mechanic gets old p. fast and there's not much else to it other than upgrading your weapons and killing bandits/collecting resources. It's fun for what it is but I'm 20 hours into the tutorial solar system and I've basically done everything the game has to offer (other than the story). Distress signals get old and you end up ignoring them if you aren't resource grinding because they give you shit for reputation points compared to missions, and there's no other reason to go to the procedural generated distress signals/unknown signals that appear every like 30 seconds. Always take on trade missions because they're almost always profitable at zero risk to your livelihood. Since the 2nd game is an RPG instead of a rogue-lite it has more puzzles and maneuvering challenges which are fun since you operate the ship in 3D space.

Point being if you're interested in playing the game it's like the same basic mechanics for both but with two different playstyles. So you should just pick the one that appeals to you more instead of spending money on both.

 No.7782

File: 1726870024610-0.png (167.07 KB, 727x940, 727:940, ClipboardImage.png)

File: 1726870024610-1.png (47.74 KB, 1158x733, 1158:733, GXy7cwVXMAAh56N.png)

Couple of days late but Nintendo and The Pokémon Company have filed a lawsuit against the devs of Palworld.
https://archive.is/NsGnk
https://archive.is/Pd1P3

 No.7783

>>7782
theyre prolly gonna lose
lik, they dont have a monopoly over monster-catching as a game-mechanic. and the rip-offs i saw arent even rly that bad tbph. if anything, its pokeymans problem for having over 9000 mons made by dozens of diff artists. some guy making lik 100 mons where a handful look kinda similar to a few of those 9000 pokeymans prolly isnt infringing on shit.

weird thing to do now too. i thought that meme had sailed a long time ago and no one was even playing it anymore. i havent even heard about it since it came out
i guess they just wanna bury them in legal fees so they cant put out another game ever again

 No.7787

>>7783
Hell they never even invented the idea. SMT and Dragon Quest had the mechanic long before Pogeyman even existed. The thing I find strange is that they sue these guys but never bothered with any of the other knock-offs that existed like Digimon, Youkai Watch etc.

 No.7788

>>7787
the nintoddlers really hammered away on twatter about the handful of similar monsters for long enough that nintendo's bloodthirsty retard lawyers are finally jumping on the opportunity
hope they lose too, fuck nintendo they haven't put out more than a tiny handful of worthwhile games in over a decade and they'd rather kill of fan projects than make anything worthwhile

 No.7789

File: 1726913528476.png (32.41 KB, 578x571, 578:571, pokesales.png)

>>7787
>The thing I find strange is that they sue these guys but never bothered with any of the other knock-offs that existed
prolly just lack of confidence in their modern product. big pikachu, being the large international corporate entity that it is now, is averse to risk. and direct competition is a huge risk. so SHUT IT DOWN
its funny to think about, but the game series literally peaked in popularity with RBY. no single gen tops it. they may be the biggest IP ever, but vidya-wise its been more or less a slow roll downhill ever since

an out of date pic by now, but it shows why theyre worried
sword/shield and scarlet/violet sold respectable numbers compared to the first games, but didnt top it. and thats on a well-established system with a huge userbase in an era where even ppls grandmas play vidya. if you compare ACTUAL smash-hit games on switch like BotW, their numbers arent what youd expect. especially not when considering were talking the largest series in entertainment history.
line NOT going up.
so sue your competition out of existence

 No.7790

rly, were it not for their fucking mobile game stimulating a sort of neo-pokemania briefly, i bet they wouldve already closed up shop

 No.7791

>>7787
i know SMT was inb4, but did dragon warrior do it first too?
i got dragon warrior monsters for GBC when it came out BECAUSE R/B were always sold out everywhere. im p sure it was the NEWER game tho, cuz it was for GBC exclusively

 No.7793

>>7791
It was a mechanic in DQV for the SNES as well. iirc Satoshi Tajiri actually cited that game as his inspiration for the series.

 No.7794

File: 1726917453007.png (364.48 KB, 372x373, 372:373, DWM.png)

>>7793
oh right its got the lil monster arena thang doesnt it?

either way, DWM was so based. i was so bummed i couldnt get pokeymans, again, but then that game was actually rly fun, so i wasnt even that bummed anymore

 No.7795

>>7789
Yeah, Nintendo is just jealous that someone took their idea and did it better.
Nintendo knows that only thing that keeps them relevant is their IPs and that if someone could get something similar somewhere else they would be FUCKED.

I hope they get fucked just as a justice for all the mods and romhacks they have DCMA'd over the years.

Now if you had this take on cake-/v/ chief nintoddler in charge fat fuck Mark would have had you banned on sight.

 No.7798

>>7795
>nintoddler in charge fat fuck Mark
The same dude from 8/v/? he b& me from there like 10 years ago for getting quads and I never went back lmao fucking rulecucks

 No.7804

>>7787
>>7789
I mean gamefreak is a handful of greedy Nip kikes who have been using the same script to bash out pokemon games using cheap Chink labor to not have to split the profits with new blood for over a decade now. They did such a shit job with the last few that you could go into the game files and the previous game was basically locked behind a few lines of code (much like EDF 6).

 No.7805

>>7795
>Yeah, Pokemon Company* is just jealous that someone took their idea and did it better.
Because the #1 fan criticism for a decade has been asking Gamefreak to hire more devs and Gamefreak saying "no that means less money for each of us." The #2 criticism was "spend more time on your games instead of releasing something every year" to which their response was also "no, we don't make as much money if we take time to bugtest." They're a team of niggers who learned how to program for the Gameboy and have never learned a new trick since, but they have a legal monopoly contract on the games so The Pokemon Company can't tell them to get their shit together.

If someone does their idea but better it means they have to choose between hiring people but not making millions of dollars each, or retiring because it's not profitable enough any more, because god forbid those old Jap Boomers ever learn a new trick. I hope if the lawfare gets to be too much that the Palworld devs just move in with their Kansas asset-maker and tell Nintendo to eat shit.

 No.7806

>>7789
nice chart
does it factor in the slow transition from physical to digital? if you look at only physical numbers mobile doesn't exist, arcades are still a thing, and consoles have faced an apocalyptic decline but are STILL #1

 No.7807

>>7806
nod rly, cuz i dont think most mainline games have been released digitally. cuz nintendo, ya know, hardware manufacturer and all.

but you can def see the devastating effect smartphones had on them. prolly the sole reason pokemon go happened. a bunch of suits sitting in a dark room the pikachu equivalent of SEELE thinking
>how tf do we stop the smartphone menace?
and then they realized, fuck it, cant beat em, join em, so pokeymans go happened

 No.7808

>>7804
>They did such a shit job with the last few that you could go into the game files and the previous game was basically locked behind a few lines of code
thats raly funny actually
is that something that came out of the leaks? i never heard that
i mean if it aint broke, right?
hard to blame em either when the numbers show they got ~8M tards who will buy the same game twice/thrice, regardless

and you can also kinda see, from a suit perspective, why theyd be so averse to scaling up too much. its not clear it would have any effect on sales whatsoever. the audience that left for smartphones is just fucking gone and ever never coming back

 No.7809

>>7808
>the audience that left for smartphones is just fucking gone and ever never coming back
tgat should tell the slant eyes they need to branch out more. smartphone addicted children are probably the single easiest demographic to exploit that has ever existed, it's the whole reason mr. beast is a multimillionaire at all

 No.7810

>>7809
i mean they prolly DID make some money off of pokemon go. that shit was absurd. genwun pokemania lvl of pandemonium. their first """game""" to break into a new demographic since the series conception.
its kind of a wonder they didnt just go all-in on phones and never look back. suppose that has more to do w nintendo being a major stakeholder in it than anything. they bought the IP so they could have a fail-proof way of shipping hardware

 No.7811

friendly reminder that niantic was owned by google and that pokemon go is a data collection scheme

 No.7812

>>7811
smartphones in general are a data collection scheme

 No.7814

>>7811
it's almost as if a mobile tracking device would be used for tracking

 No.7815

>>7811
lmao what kind of absolute fucking mongoloid needs that reminder?

 No.7824

>>7811
WAKE UP SHEEPLE YOUR GOY MONITORING DEVICE JUST GOT GOY MONITORYER

 No.7838

File: 1727252873717-0.png (335.56 KB, 414x652, 207:326, ClipboardImage.png)

File: 1727252873717-1.png (405.65 KB, 421x655, 421:655, ClipboardImage.png)

File: 1727252873717-2.png (649.83 KB, 1078x635, 1078:635, ClipboardImage.png)

File: 1727252873717-3.png (900.22 KB, 994x621, 994:621, ClipboardImage.png)

File: 1727252873718-4.mp4 (6.06 MB, 640x360, 16:9, Soul Reaver Remaster.mp4)

Anyone else think the remaster looks like shit?

 No.7841

File: 1727257331468.png (285.91 KB, 920x264, 115:33, 1401296378124.png)

>>7838
Reminds me of the OoT/MM 3DS remakes where they really fucked up the lighting

 No.7871

>>7838
how do they do these remasters, is it just gay.i. upscale? saw snoy redid all the mocaps and va for horizon: inflated blonde and that games new af
who'd have guessed when it came out skyrim would ruin gaymen

 No.7872

File: 1727475924963.mp4 (7.74 MB, 1280x720, 16:9, Gamestop Skyrim Midnight R….mp4)

fuck i did it again
vid from >>7871

 No.7873

>>7838
>>7841
yah it's too bright, idk why they'd do that with a game that's clearly supposed to be in a grimdark setting. also back in the day when it first came out the devs would usually have darker lighting to help cover up some of the graphical limitations of the hardware in a way that looked good. there's no such limitations these days so there's no reason to not just remake it completely outside of lazy money grubbing. was there even a demand for anything soul reaver anyway? last time i heard anything relating to it was in the 00s

 No.7893

File: 1727816066645.jpg (64.3 KB, 500x381, 500:381, 1536725419269.jpg)

>>7872
I kinda miss physical vidya stores, all that 'tism concentrated into one place always led to some hilarious shit.

 No.7904

File: 1728056651755.jpg (41.38 KB, 474x314, 237:157, th-3799467078.jpg)

>>7893
>ywn again hog target's display xbox by ripping phat air biscuits

 No.7907

File: 1728072387880.png (618.78 KB, 750x422, 375:211, 5e1d0b8d-3542-4287-85a3-e0….png)

>>7904
>that one nigger who did this every day to the point that the employees just bought him the console to make him fuck off

 No.7914

>>7907
dont know if real

 No.7915

>>7914
Tried to post the URL but duder's spam filter is blocking it so just try reverse searching the image or something

 No.7916

>>7915
comments good enough for me
huh maybe i'll start test driving UTVs a lot

 No.7917

File: 1728240434946.png (523.91 KB, 1280x720, 16:9, ClipboardImage.png)

anyone recognize this gayme?

 No.7918

>>7917
Reverse image search shows up "Arknights". Never heard of it but it kinda just looks like some generic chink mobile game.

 No.7926

>>7918
>generic chink mobile game
sure is a lotta that stuff

i was thinkin about this shit the other day tho. between the sea of mobile gacha shit and other AAA live-service nonsense, theres gonna be an immense amount of games thatll just POOF out of existence in a few years.
almost sad in a way, or it would be if any of the games were worth playing and/or werent just gambling mechanics with an anime veneer

 No.7927

File: 1728580736420.png (352.73 KB, 606x571, 606:571, 1587055087417.png)

>>7926
The only game I've played with always online shit that I genuinely enjoyed was the nu-Hitman trilogy. It was just for unlocking weapons though so I'm guessing in the worst case scenario you could just download a 100% save file.

 No.7928

Man, SH2 remake looks kinda bad.
Like some of the dialogue seems more realistic and better written but man some of the voice acting really sucks.

Crazy that a Western dev couldnt do better than like a two decade plus old game that was being translated and directed by a japanese guy into english.
Like SH2 didnt need a remake, it was never about its epic graffffix or intense gameplay, the game was about its atmosphere and story and its soundtrack/sound design of which it did nearly perfectly. Unless you could match that perfection, you shouldnt touch it.

 No.7929

>>7928
Silent Hill is one of those games where the charm comes from how it used the hardware limitations to its advantage, so it's basically impossible to achieve that in a remake. Same reason why The Twin Snakes was nowhere near as good as the OG MGS1. There's something really aesthetically pleasing about PS1 games to me, I think it's mostly because of the sound chip adding that sovlful reverb effect onto everything.

 No.7946

Vampire Survivors is doing the thing!

 No.7947

File: 1729616319953.png (785.43 KB, 1920x1080, 16:9, 1632440106972.png)

>>7946
I wish Konami would stop baiting with all the cameo appearances and actually make a new fucking game. I don't even care if it's classic or IGA style

 No.7960

File: 1730331208070.png (95.62 KB, 1260x157, 1260:157, ClipboardImage.png)

>>7946
got me playin it again and the DEA needs to get involved
contra dlc was ok, stoked for this though. also fuck yes can play this while handing out toothbrusehs

 No.7961

>>7928
If successful, wouldn't be surprised if konami decide to go the REmake route and them to start remaking SH1, 3 A& maybe 4. New cash cow.



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