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/v/ - Vidya I Guess

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Onion domain: http://ylcjjrqko7pgobnvzreemm565ea3oj3c7rfqqb4x4twmay6hafv54mid.onion/

File: 1611200029951.png (102.82 KB, 317x186, 317:186, young sheldon pathetic.png)

 No.697[Reply]

i game

 No.698

On a badly coded N64 emulator?

 No.699

twister zone



File: 1608045037408.png (108.82 KB, 638x480, 319:240, winnie_pooh_derby_japanese.png)

 No.626[Reply]

>this game is being taken down tomorrow
>tfw finally free from Christopher Robin's reign of terror
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 No.633

>>628
hes a tryhard wib

 No.658

what does the text say?

 No.667

>>658
the pleasure of being cummed inside

 No.672

>>667
is this true?

 No.682

>>672
the pleasure?
or the translation?
yesno



 No.677[Reply]

pretty cool stuff being done with Doom II in the right hands

 No.678

a testament to how powerful lighting can be

 No.679

I actually thought those sprites were 3D models at first, looks pretty cool. I've also been playing that Sonic Kart game that one guy posted recently and it's hard to believe the whole thing is a DOOM mod



 No.382[Reply]

Anyone else buying this? nice to see a new game in the THPS series that actually looks good for the first time in around 15 years
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 No.668

>>550
Just bought the game, I would say it's a pretty faithful remake, but also different enough to be worth a buy. The levels are remade well and there's lots of easter eggs and references to the older games. Physics-wise it feels a little more realistic than the older games since the characters have some weight to them, but the gameplay is actually good unlike the other recent games like THPS5 and that other THPS1 remake. You also of course get all the techniques that were added in the later games like reverts and spine transfers, and there's also a new (I think?) mechanic where filling the SPECIAL bar makes your character faster, jump higher etc. which is interesting because it encourages you to do as many tricks as possible.

 No.669

>>438
When did this happen?

 No.671

>>668
special increasing your stats is from game 1 and is in all of them

 No.674

>>671
Yeah I wasn't sure about that one since I can't remember it actually being explained in the older games, but I guess in-game tutorials weren't really a thing back then

 No.676

>>674
I don't think they started explaining things until idk 4? Maybe it wasn't until thug idk. Probably gonna grab these remakes they sound solid



File: 1608677166659.mp4 (5.42 MB, 1280x720, 16:9, mAvg_NaTH0L8MQSC.mp4)

 No.657[Reply]

 No.659


 No.660

File: 1608947239102.gif (1.07 MB, 498x374, 249:187, 6KxDbS0.gif)


 No.666

>built in chicken warmer
that sounds like a fucking disaster cooling-wise

 No.675

>eating fried chicken while playing vidya
imagine the grease on those controllers



File: 1608496987762-0.mp4 (9.75 MB, 720x480, 3:2, soku.mp4)

File: 1608496987762-1.jpg (13.06 KB, 480x360, 4:3, SOKU.jpg)

 No.648[Reply]

Your board is cordially invited to participate in a fighting game tournament. Score as high as you are able and earn glory for yourself and/or your board.

TOURNAMENT STARTS AT DECEMBER 26TH, 9PM UTC https://time.is/UTC

CENTRAL THREAD HERE, IT HAS MORE INFO IN IT AND PEOPLE WILL HOST THERE FOR PRACTICE: https://zzzchan.xyz/japan/thread/1860.html
BRACKETS LINK: https://challonge.com/MYSTERY_BOX
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/EJDpLCI3AT#/signup/kyd03y2f608
If you do not want to register, post the name that you are signing up with in a central thread. You will be added to the brackets.

Hisoutensoku is an expansion to Touhou 10.5 SWR and is a multiplayer fighting game made by Tasofro with ZUN's approval. It's easy to learn, hard to master battle system makes for fun and fast paced matches with counterhits often launching girls across the screen. Very fast when played right. As a P2P game, game hosts must forward ports in order to play it or use specific workarounds.

DOWNLOAD LINKS:
Full installation: https://mega.nz/#!ashhnZza!cWdD2mqnQSfpzow5h_LDABQzHOnAiHDL62ceAOF6z9k
Mirror: http://www.mediafire.com/file/7ulje2arv05zjbg/Touhou_Hisoutensoku_%252B_Full_Unlock_%252B_SokuRoll_%252B_SWRSToys_%252B_Tensokukan.zip/file

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 No.649

File: 1608497017491.jpg (257.93 KB, 900x1071, 100:119, 3.jpg)

TOURNAMENT INFO

-The tournament organizer will not participate in the tournament, but will host for others to help practice for the upcoming event throughout the week.
-If final player count is below 24 players, the event will be a Best of 3, Double Elimination contest. Otherwise, it will be a Best of 3, Single Elimination contest.
-Use autopunch as a host when forwarding ports is impossible. Do not forget to mention it was used to avoid confusion - both players need it to connect. Link here - https://github.com/delthas/autopunch
-Streamer is autistic, please put up with him.
-Take it easy.

TOURNAMENT PROTOCOL

From previous tournaments, there are some things that we've learned regarding the setup. Therefore, all participants are asked to get a couple things ready for when something inevitably goes wrong.

1. OTHER PLAYER DIDN'T SAVE REPLAYS

As spectating is unreliable at best, it's best to automatically save replays (enable in options). After the match, one of the players must upload the replays (found in Hisoutensoku\replay) and then give strmfag the link. This will let everyone see your matches on strm.
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 No.650

SOKUB OWL
O
K
U
B

O
W
L

 No.651

File: 1608502657479.gif (5.49 KB, 74x114, 37:57, Miko_2.gif)


 No.662


 No.663

ALTERNATIVE STREAM ROOM LINK - https://cytu.be/r/kimeemaru
Organizing with PMs is easier here.



File: 1608187763784.png (1.94 MB, 921x1110, 307:370, animated.png)

 No.636[Reply]

WOULDN'T BE AS MUCH OF A PARTY WITHOUT /SP/

CHECK THREAD FOR SERVER DETAILS

>What the fuck is this?

Only some of the best PC games ever made. We will be beating the campaigns of three different games over the course of three different nights.

>That's fucking awesome. What games are we playing?

You didn't look at my glorious APNG I spent weeks crafting in Paint? Each game will have at least 30 minutes to get acclimated and to join up before starting at 3:30pm Eastern Standard Time. A quick note on the latter two games, there will be a two hour testing period for both games on Friday from 1pm to 3pm as well and another testing period at the same times on their respective days. I request that you participate in them to make sure everything works. Make sure you know what times these are in your timezone. We will possibly play through them more than once depending on how quickly they are completed.
<Friday: Doom I & II as well as some fun WADs
It's fucking cooperative Doom. I don't have to explain shit.
<Saturday: Sven Co-op
This was a pain in the ass to set up, so come on and play and make me happy. No steamfags allowed because I don't want to explain how to set things up and I don't want people slowing down the server downloading files they likely do not have.
<Sunday: Deus Ex
That's right, the entire campaign is playable thanks to one, somewhat unstable mod. This isn't the cleanest experience, in fact it will be awful if it's your first playthrough, but also extremely fun. I recommend that you play the game single-player first if you haven't already, though.
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 No.647

DEUS EX STARTING IN ~10 MINUTES
Loaded the training level. By 3:30 we should be at the first mission. I will then set up Sven for the remainder of the night.

 No.652

Deus Ex fucked. Second server not coming up after all. Sven being hosted again.

 No.654

Serb going down soon. I'll try Deus Ex again and not fuck it up. Also play Jedi Academy and win the Soku tourney, faggots.

 No.655

>>636
>>637
>>638
Doesn't Deus Ex have a VS multiplayer deathmatch option?

 No.656

>>655
Yeah it does, but this mod also lets you play through the story (kind of) in co-op mode. I guess it's probably just using the same netcode or something



File: 1597783110234.png (130.24 KB, 1482x881, 1482:881, an incel no more.png)

 No.321[Reply]

boutta get me some pucci
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 No.344

>>337
meet me outside the old saloon at high noon
we will settle this

 No.346

habbo hotel is GGGGGGGGGGGAAAAAAAAAAAAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY tbh

 No.448

i am with abigail , because she's the first one to get 8 hearts

 No.616

File: 1607615953889.png (305.01 KB, 1200x300, 4:1, 1445529289154.png)

FUCK NORMIES

 No.653

File: 1608511932652.png (377.36 KB, 613x449, 613:449, btn.png)

>>616
>btn
my nigga



File: 1595460201434-0.jpg (4.07 MB, 1534x2100, 767:1050, MUSHA.jpg)

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 No.227[Reply]

im shit SHIT at retro top down shmups tbh
shill me some babby-tier top down shooters so that i can git gud
8 or 16 bit era preferred, so i can emulate em

goal is i wanna be able to beat M.U.S.H.A. aleste pic rel, but im too gay rn and can barely into the second level
pls halp
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 No.613

>>611
you spent $300 USD on this

 No.619

>>613
stgs are my soy

 No.621

>>611
Can you even play Japanese games on non Japanese X360s? Are they region locked?

 No.622

>>621
The console itself isn't region locked but the games can be depending on whether or not the developer chose to do so, so it depends on the game

 No.627

>>619
>sturmgewehrs aremy soy
based



File: 1606978883856-0.png (285.14 KB, 1920x1080, 16:9, Logo.png)

File: 1606978883856-1.mp4 (16.67 MB, 640x360, 16:9, i pity (you).mp4)

File: 1606978883856-2.png (230.24 KB, 960x810, 32:27, Encore Mode.png)

File: 1606978883856-3.mp4 (5.73 MB, 720x480, 3:2, Drift storage and air drif….mp4)

 No.600[Reply]

SERVER WILL GO UP FRIDAY AFTERNOON EST AND SHOULD BE UP ALL WEEKEND

>What the fuck is this?

It's fucking Sonic Robo Blast 2 Kart, only the best Mario Kart game ever made.

>But I wanted Red Orchestra!

Sorry, bitches, but I'm gonna force you to have fun for once. Included in the game is a plethora of fanmade maps for both racing and battling, multiple characters both Sonic and non-Sonic like Mac Tonight, Hatsune Miku, Reimu, and Doomguy, excellent music, and gameplay modifiers such as weather events for the sokuniggers.

>You've convinced me. How do I play?

Set up is super easy and it is less than a 500mb download. This game has a Windows, Linux, and an OSX build.
>Download the game here: https://hyuu.cc/
>Download the mods we'll be using in the server here: https://anonfiles.com/56ecbev3pe/Mods_rar
>Install the game anywhere you like except Program Files
>Place the DOWNLOAD folder on the root of your Kart directory
>Start the game (use opengl if you want 3d character models)
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 No.606

SERVER IP IS 135.148.2.103
GET IN HERE NIGGERS

 No.607


 No.608

>>607
thanks m80

 No.610

File: 1607307152236.mp4 (6.57 MB, 640x360, 16:9, youremynumberone.mp4)

Server shutting down soon. Thanks for playing.

 No.620

GAME BEING HOSTED AGAIN
I added a new mod too that's pretty fuckin' neato. It lets you boost when you hit the ground similar to the most recent Mario Karts. You'll have to hold the brake button right before you go into the air to use it.



File: 1606923607618.gif (2.6 MB, 417x250, 417:250, 1603899512309.gif)

 No.599[Reply]

Some madman actually ported the CD-i Zelda games to PC, but with improvements like better physics, controls etc. They're actually not that bad honestly.
https://archive.org/details/foer-and-wogr-windows_20201130_0247
1 post omitted. Click reply to view.

 No.612

same. that's an impressive amount of work for a piece of shit

 No.614

>>599
How does it run and play OP?

 No.615

>>614
Pretty good, I believe the whole thing was made using Game Maker so they'll work on toasters and shit. Gameplay-wise they're pretty average platformers. I've never played the original versions due to CD-i emulation being shit but I assume it's a big improvement. Also the OST is surprisingly good. Compared to the other Zelda games I'd say they're at least more enjoyable than Zelda 2 if nothing else.

 No.617

>>615
I'll try it out later then. Thanks for the recommendation bro

 No.618

File: 1607700107578.gif (1.43 MB, 360x238, 180:119, 1595419277780.gif)

>>617
No problem breh. Also there's some cheat codes if you're interested:

Down, Attack, Up, Attack, Use(Toggle God Mode)

Left, Right, Left, Right, Attack, Use(Unlock Worlds)

Right, Down, Right, Left, Up, Down, Attack, Use(Max items, max health, upgraded sword and lantern)

Up, Down, Right, Left, Attack, Use(Toggle special mode)



File: 1605817670694-0.png (4.58 KB, 160x144, 10:9, tfw vidya.PNG)

File: 1605817670694-1.png (2.21 KB, 160x144, 10:9, too bad bitch.PNG)

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File: 1605817670694-4.png (3.38 KB, 160x144, 10:9, nurse joy striptease.PNG)

 No.581[Reply]

fucking around with item underflow is based
currently building a team of eldritch abominations to eviscerate the elite four
tho i accidentallyed my trainer ID so now most of them dont obey me, which fits the theme i guess

are there any other old games that have zero fucking memory protection like gen 1?
its really fun watching these old games cough up these hexadecimal hairballs and keep running as if nothings wrong
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 No.589

File: 1605907852798.mp4 (5.65 MB, 160x144, 10:9, glitchville.mp4)

>>588
>I remember encountering glitch Pokemon like Missingno a lot as a kid completely by accident
that makes sense
theres quite a few different missingnos in the various unused hex values. one for each fossil sprite, one for the ghost sprite, and a couple others.
and the values arent too high, so thats why you can find them randomly if you accidentally glitch out or do the old man weedle catching tutorial thing

its the higher hex values like C4 and beyond where youd need some absurd circumstances to trigger it
tho most of those critters either just make horrifying sounds forever, or make a horrifying sound and crash you immediately
caught a couple cool ones tho

the really REALLY high ones like the Ds and Es and beyond end up spitting out wild "elite 4" encounters where they have full parties of lv 215 abominations. usually at least one will have a glitch move that will just absolutely fuck your save file to death
so thats fun

>Might be your browser

prolly
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 No.595

>>589
I think the only time I've tried out ACE stuff myself was for getting specific Pokemon in R/B/Y for 3DS and transferring them over to S/M, but watching some Youtube channels about the subject it seems interesting for glitching too.
>tho most of those critters either just make horrifying sounds forever, or make a horrifying sound and crash you immediately
Kek this was the best one I've found, sounds like Pikachu being thrown into a fucking meat grinder or something

 No.596

>>589
fuck, embed didn't work

 No.597

>>596
lmao the super glitch corruptions in yellow seem way more unchained
gonna have to try that one next

that zzazz dude has some cool vids
he actually just saved my ass this "playthru"
one of my mons kept overwriting all of its moves with super glitch moves which are basically corruptions that, as soon as you view them directly, start copying and pasting the RAM in front of itself, ultimately nuking the entire game every time it leveled up to lv43. watched one of his vids and it turns out that one of the sprite tiles that makes up the bottom corner of the trees tell the glitch to stop copying itself indefinitely.

so lesson learned:
if your eldritch abomination keeps nuking reality every time it levels up, just go to a screen where theres a tree in the top left corner and the corruption will be relatively minimal

havent tried it yet, but that also means that depending on how far down the screen that particular sprite is, it can allow you to directly control the level of corruption that you get.
would be interesting to see how far you can push it

 No.598

>>597
Yeah it's a bretty good channel. Crystal_ and chickasaurusGL are also some good channels to check out, but their videos are mainly focussed on Gen 2 and 3 respectively iirc.



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 No.575[Reply]

ARE YOU FUCKING READY WARRIORS?
>What the fuck is this?
MechWarrior: Living Legends is an overhaul mod for Crysis that was the successor to the then dead MechWarrior series before MechWarrior 5 was released. In addition to piloting mechs, you can drive a number of both land and air vehicles as well as exit them and move about in an armored suit.
>Sounds sick. How can I play?
You can find the latest installer on their website, which will come with everything that you need.
>Can my computer run it?
If you have anything that was built in the last decade, probably, but that doesn't mean you should expect performance drops since it is CryEngine. Autodetect settings should be enough, but if issues persist, check out the wiki.
>When's the server going up?
While I have experimented with a test server, I wouldn't be able to keep it up for the duration of the gamenight. There are a plethora of public server options anyways and the regular players, though few, may appreciate a temporary uptick. I can put up a temporary server if need be, though.
>Why are you posting this Wednesday?
It's a 10gb download, and even if you already have it installed you should make sure that it's updated, which can be done via launcher. There are some performance and control configurations (including joystick support) you will want to get familiar or set up beforehand.

__Important Links__
Main website with installer: https://mechlivinglegends.net/
Guide directory: https://wiki.mechlivinglegends.net/index.php?title=Category:Guides
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 No.590

>>578
Id be down for some q3 some time. I miss when we'd do that

 No.591

Server is off for the night. I'm going to put it up Saturday and Sunday at 12PM EST. Main thread at https://zzzchan.xyz/v/thread/20137.html#20717

God/sp/eed.

 No.592

>>585
your a cool guy

 No.593

Server is UP. Some of the maps I know to be good, but tell me if there's anything you want me to skip or add so I can change the rotation for tomorrow.

>>592
you tou

 No.594

File: 1606102748952.mp4 (5.41 MB, 540x360, 3:2, fLY2MOOOON.mp4)

Gamenight over.

It was pretty gud.



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 No.579[Reply]

Press F to pay respects

 No.580

damn…
i just saw him at the bar the other day
fuck man…
;_;



File: 1604376132484.png (39.13 KB, 650x664, 325:332, slayerswastika.png)

 No.523[Reply]

miss this game

 No.528

fuck dat b nigga guilty gear?

 No.573

>>528
sonic 2

 No.574

>>573
I will fucking murder you



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[ 76 / egy / h / kc / librejp / sp / v ] [ ukko ]